Craft the World - Pocket Edition[$9.99] is a sandbox crafting game from Devokir Entertainment very much in the vein of Terraria[$4.99] and Starbound. The side view perspective works amazingly well and with multiple characters to control, it very much resembles an interactive any colony.
The thing that makes CtW unique is that you don't directly control your character most of the time. You actually get a team of dwarves that carry out your commands and are AI controlled. The default control scheme will have you tapping resources to harvest and enemies to attack. You will also have materials, items, and abilities you can select and then deploy back out into the world. All of these tap actions will enter a queue that will be executed by your dwarf underlings, sometimes in comically bad order. You start the game with a single dwarf but your tribe will grow as you level up. Starting on the surface of a planet rich in resources, it is your job to survive and thrive by carving out a home for your pint-sized family.
The control scheme by default is the easy and intuitive queue system. Even with the occasional AI logjam, the tap and go style works well for the game. You can also select a dwarf and choose to control them directly, but I didn't feel very comfortable. Your options are very limited and it seems like it was added on in case a dwarf gets stuck in an AI loop.
Building your first house is a little confusing. You are given a totem item in the first few minutes of the game with the instructions of building some sort of domicile and placing it in. No further explanation is given. What you do know is that housing materials are not available at the start of the game and take multiple levels of research to unlock. What the game fails to tell you is that an underground lair with a hatch at the top is probably the best first house you can make for your tiny buddies. Another thing that goes unmentioned is that a totem comes with a light that indicates how happy it is with...