I first heard about Mozart's opera The Magic Flute when I was a music major in college. I remember thinking the title was sort of ridiculous, and the plot seemed equally silly. Something about a guy and his bird buddy meeting some witches or something and then rescuing a princess somewhere. And, of course, there's a magical flute. It was hard to take seriously since opera was never my thing, but reading about it on wikipedia all these years later it actually sounds kind of interesting. The main plot is supposed to be kind of light and silly, but underneath there's a subtext about religion, reason, and enlightment. Oh! And there's an iPhone game based on it now. Did I mention that part"
In Lab Like's Magic Flute by Mozart [Free], you are basically following the first act of the opera, as staged by the legendary Amon Miyamoto (for all you Amon Miyamoto fans out there). The actual gameplay is basically a bunch of sliding block puzzles spread out over 32 levels. You usually start each stage with one or two of the main characters (most often it's some combination of Tamino, Pamina, and Papageno) and you'll have to guide them to an exit door to "solve" the puzzle. Sliding the tiles and blocks they have to walk on is as easy as touching and dragging, but the rest of the game is anything but easy.
It starts off simple enough, and indeed the game bills itself as a "casual puzzler", but more than a few of the puzzles had me tearing my hair out. There are tons of traps, enemies, switches, and un-moveable pieces that have to be considered and worked around to get your characters safely to the end, and it's kind of surprising how complex things can get when the board is so small and constrained. Making things even more difficult is that you can speedrun each stage for a better rating, which is often required to unlock later levels. (I must confess I have a sneaking suspicion I'm just bad at sliding puzzles in general, though, so feel free to take this ...