It's starting to look like Nintendo is looking at a monthly schedule for new features for their hit free-to-play title Fire Emblem Heroes [Free]. We got a bunch of new characters and stories around the beginning of March, along with some new features like the Voting Gauntlet and improved experience point gains. You can argue about whether or not those things were big improvements or not, but it at least shows the developer's commitment to working on the game on an on-going basis. For April, Nintendo is looking to add a couple more new things to the game, largely in response to player feedback.
First up, the ability for characters to inherit skills will now be enabled when merging units into their allies. Before, a unit used as the source for a merge wouldn't pass on any of their skills to the target. This system will allow skills to transfer over, ensuring you won't have wasted your time developing the other character. Next is Hero Merit, a new way to earn some extra feathers. By taking characters into battle, they'll earn Hero Merit (HM) that will eventually let you acquire some Hero Feathers. It looks like this will work on a per-hero basis, so even if you have doubles of a unit, they'll still be working towards the same HM goal.
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More excitingly, two new conditions will be added to the game for potential use in battles. The Defense condition will require you to hold off enemy units for a set number of turns in order to win the battle. The second new condition, which will facilitate the first, is Enemy Reinforcements. New enemy units will appear on the map mid-battle, forcing you to adjust your strategy on the fly. Both of these elements have been part of the Fire Emblem series since its earliest days, so it's nice to see them added to this game.
If you've been having some troubles with the multiplayer mode, you'll be happy to hear that Nintendo is working on the matchmaking as well. Right now, the matchmaking s...