The name won't mean anything to people in many countries, so to explain, rebus are words or phrases represented by pictures. Historically they were used to represent surnames on coats of arms, but nowadays you're more likely to encounter them as obscure puzzles, also known as dingbats.
What we have here from developer Jutiful is a nicely-presented collection of rebus, organised in to 14 sets of eight. The first couple of sets are available straight away, and as you complete them you unlock the next set. You earn coins from each puzzle you solve, and if you get stuck then you can spend your coins to get clues.
There's something about rebus that really appeals to some people, myself included, so I was all over this game as soon as it came out. But there's a fine line between good rebus and bad rebus, and this game crosses the line a few too many times.
Here's an example of a good puzzle. It's an M on DAY. Monday.
As I dug in to the first couple of rebus I settled down on the couch next to my better half, who is most definitely not in to this sort of puzzle game. She soon got interested, but for the wrong reasons. After breezing through the first few puzzles I started to encounter ones that I couldn't even begin to solve, so I jokingly showed them to the good lady to see what she made of them. Unable to solve them, she started googling for the answers. The answers that she found were ridiculous. But correct.
This became a new game in itself, trying to go backwards from the answers to work out how on earth they were right. And there definitely is an "absurd logic" here, as Jutiful promised. Five coloured circles" The answer is orange. Because it's a RANGE of O's, you see" An O-RANGE. An upside-down coathanger" Bat. Because a bat is an upside-down hanger. I couldn't even figure that one out on my own, it took the gargantuan brain of Mr Shaun Musgrave to reverse engineer it.
Here's one to have a go at yourself...
One can't help but think that...