Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we sometimes vanquish demons with toilet water. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the here and now. It's a chance for a deeper dive than our reviews typically allow, giving us the chance to revisit old favorites and reflect on their position in the overall iOS RPG scene. Your only guide on this journey is Shaun, an observer from your own time, who appears in the form of a hologram only you can see and hear. I try to choose a balanced plate of RPGs from week to week in hopes of properly representing this gnarling hydra of a genre, but if you have a particular game you'd like to see me tackle, please let me know about it. You can do that by making a comment below, posting in the Official RPG Reload Club thread in the forums, or tweeting me at @RPGReload.
After taking a fun detour into the world of social RPGs last week, this week we're tackling something a bit more traditional. Well, sort of. Regular readers of TouchArcade probably have me pegged as the RPG guy for some reason that isn't possible to discern. It's true that I love RPGs deeply, but I like playing all sorts of genres. And while I've fallen off a bit with the genre recently, that does include first-person shooters, a genre that might seem on its face to be pretty far from the RPG tree. Throw in my love of classic games, and you can probably guess the fondness I have for id Software's Doom series. I'll go so far as to say Doom 2 is on a very short list of games that I consider to be near-perfect. So you can bet when I heard id had made a Doom RPG, I was ready and raring to play it.
One of the things I've always admired about John Carmack, one of the founders of id Software, is his eagerness to embrace new technology. That continues even to this day, as we saw when he left the company he helped build to join the Oculus Rift project full-time. Today his eyes are on VR techno...