Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we always seem to be starting from scratch. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the futuristic, post-apocalyptic world we inhabit. It's a chance to revisit old favorites, reflect on their overall place in the iOS library, or simply to take a deeper dive than our reviews usually allow for. As the Lukahn of this little Circle Of Sages, I decide which game gets the canoe from week to week. If you feel I've missed any awesome games, however, you can make a suggestion by commenting below, posting in the Official RPG Reload Club thread, or by tweeting me at @RPGReload. While it might not show up for a while, it will be added to the master list, so you'll see it sooner or later.
After Ravensword: The Fallen King [$2.99] got Crescent Moon started and Aralon: Sword And Shadow [$4.99] proved to be a wild success, the publisher's name had become synonymous with iOS RPGs. While Crescent Moon's next internally-developed RPG, Ravensword: Shadowlands [$6.99], was still quite a ways off, the publisher had started to work with other iOS developers to bring their games to market. Not all of those games would be RPGs, but many of them were. One of the more successful of the bunch was Pocket RPG [$4.99], a light action-RPG from South African developer Tasty Poison Games. It's more of a mindless hack 'n slash than the average RPG, but there's no questioning it has a certain compelling quality to it.
Tasty Poison first revealed the game on the TouchArcade forums in August of 2010, and very few of the details outlined in those first posts changed in the final game. The idea was to make a stripped-down RPG experience that was part shooter, part roguelike, and part hack-and-slash action game. Initially planned for release later that year, the game ended up needing a little more time to finish development. Crescent Moon got involved with the game in October of...