The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.
These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.
Without further ado?
Don't Starve: Shipwrecked
So it wasn't exactly the kind of iTunes unfreezing I was expecting this week. I figured that once things started moving again there would be a firehose stream of new games, but that simply wasn't the case. There were a handful of games that came out this week, but not enough to even do our normal weekly roundup. However, for those games that did launch this week we'll simply lump them into next week's list, and among that handful there was one especially noteworthy release that caught everyone by surprise. It was the iOS release of Don't Starve's expansion which came as the standalone app Don't Starve: Shipwrecked [$4.99].
For those not familiar, the original Don't Starve released on desktop back in 2013 and has made its way to most major platforms, including iOS in July of last year as Don't Starve: Pocket Edition [$0.99]. It's a survival roguelike that plops main character Wilson into a randomly generated wilderness environment and tasks you with keeping him alive and sane for as long as possible by gathering supplies and crafting items. It's a brutally di...