Double Take is a series where we take recent announcements and occurrences in the gaming industry and offer our immediate thoughts on them.
Mighty No. 9 finally has a concrete release date. I honestly thought this day would never come. After getting an astounding nearly 4 million dollars on Kickstarter in 2013, the game has been subject to delay after delay, and even subsequent crowd funding sources, side games, and a proposed cartoon series for the game. None of that matters now though as Mighty No. 9, the spiritual successor to Mega Man, is finally coming in September. But one question remains: is this too little, too late"
Let’s face it: no matter what console you own, whether it’s a Nintendo product, a Sony product, or a Microsoft product, there are dozens and dozens of 2-D platformer games to choose from. The market went from a faded memory to over-saturated in the past few years, to the point where it is becoming harder and harder for games in the 2-D platform genre to really make a mark in the industry. Mighty No. 9 went from something unique and different to just another 2-D platformer.
Now, I’m not saying that Mighty No. 9 is doomed because of this. Mighty No. 9 has a few things going for it that will help it in the public eye: Keiji Inafune, the illustrative creator of Mega Man, is at the helm. The game is considered to be the successor to Mega Man. And the company behind the game has a good bit of money to throw at marketing the game. The last bit is important because most indie companies don’t have that luxury. Most promotion and news about the game is shared between websites covering the game, so the fact that this game can have an actual advertising budget should help it immensely.
Yet one key aspect still remains: this is a 2-D platformer that, between all of the crowd funding successes, has garnished well over 4 million dollars to be created, with allegedly none of that money going towards the other side projects that ...