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When it comes to third-party support, Nintendo?s home systems do not have the best reputation. While critically-acclaimed first-party titles make waves each generation, it?s been quite some time since a Nintendo home system boasted great third-party support; the SNES was actually the last to have that privilege, and that system was released 26 years ago. Fast-forward to the present and we have the Switch looming on the near horizon. Its reveal last week showed off two hit third-party games (a version of Bethesda?s Skyrim and Take-Two?s NBA 2K17), along with a large list of third-party companies with projects in the works for the new system. It was great to see big names like Ubisoft, Activision and EA on that list, as well as those who haven?t released games on Nintendo home consoles in eons, such as Bethesda and Square Enix. Still, it would be unwise to count the chickens before they hatch. This is not the first time we?ve seen promising third-party support in the beginning of a Nintendo home console?s life: in fact, the Wii U had the same parade just a few years ago.
Unless you?ve been living under a rock, no doubt you know about what happened during the Wii U?s reveal back at E3 2011. Nintendo showed off the console for the first time, and then invited EA on the stage. John Riccitiello, who was EA?s CEO at the time, spent quite a few minutes showering the audience with sweet words and promises of bringing the company?s big franchises to the Wii U. He stressed how the console?s unique design would offer exciting new experiences, and how EA had an ?unprecedented partnership? with Nintendo. Well, we all know how it really turned out.
EA only ended up bringing four games to the system, and they all were pretty much doomed from the start in one way or another. Madden and FIFA both had missing features that were present in the other versions. The better ports, Mass Effect 3 and Need for Speed: Most Wanted U, were both excellent,...