For years, Nintendo heard complaints that even though it created some of the best games in the whole gaming industry, it failed to take any huge risks into new genres or new franchises. Recently, this mentality began to change. There’s no doubt that the Nintendo of the last year is vastly different of the Nintendo of the last decade; however, what if this new strategy does not pay off" Will Nintendo continue on its path of innovation and new creation, or will it fall back onto its already established brands"
Historically, Nintendo franchises not only take up the vast majority of release spots on Nintendo’s annual calender, but they obliterate the sales charts. Simply take a gander at Nintendo’s 2014 million sellers list. Out of the twelve titles that sold more than a million units, only a single title, Tomodachi Life, was a completely new and original title. This is not to say that Nintendo did not try to release something new on their platforms. 2014 saw the releases of Bayonetta, Fantasy Life, Disney Magical World, and Rusty’s Real Deal Baseball, just to name a few. Yet, none of these titles performed nearly as strong on the sales charts as the already-established brands.
The same trend can be seen in the previous year, 2013. Here are a few notable new IPs the company released that year, just to jog up anyone’s memory: NES Remix, The Wonderful 101, Lego City Undercover, and HarmoKnight. There’s nothing wrong with any of these games; in fact, most of them did very, very well amongst the critics. None of these games found success on the sales charts, though, and The Wonderful 101 performed very poorly in particular.
Why does any of this matter" After all, Nintendo is recording wonderful profits for the first time in a few years. Why does it matter if they do not cash out on some of these more “adventurous” games" Well, it may lead to the company taking less risks in the future.
Just look at the N...