One of the growing trends over the last few years that has only recently made its way over to the console scene is the roguelike genre of games that tasks players with having to keep a character alive all the way to the end of the experience, or face having to start from the beginning. One of the newest games to fall under this category is Abyss Odyssey: Extended Dream Edition for the PlayStation 4, an upgraded version of the title which launched last year for the PS3, Xbox 360 and PC. Enhanced with updated visuals, multiplayer aspects and new move-sets, this is sure to be the definitive version for fans, but sadly doesn’t do much to fix some of the game’s fundamental flaws.
A Nightmare Within a Dream
Set in a world being torn into ruin by a powerful warlock whose dreams are seeping into reality, it is up to a mysterious woman named Katrien and a few allies to stop him before it’s too late. Most of the game’s story is told through collectible items that are randomly strewn through out each of the game’s randomly generated levels that that the player can traverse as they make their way down a chasm called “The Abyss.”
Like many roguelike games, each of Abyss Odyssey‘s levels are randomly generated, but it does offer a unique twist as it let players decide their own path. With each level working like a single link in a chain, players can decide to descend further down into The Abyss on the same chain, or move laterally onto another chain, which may, or may not be, any more difficult. This gives players the ability guide themselves down a path that works best for them, as well as hunt for better items before moving onto more difficult areas.
The big issue for players looking to explore will be that this is a true roguelike title that will force players to restart at the very top if they should fall in battle, but thankfully this is by far one of the most forgiving games from this genre I have ever played. Re...