There are many games that attempt to emulate arcade gameplay, imbued with the fast-paced freneticism that would see players pile machines with hundreds of quarters in order to have just one last go. However, few games accurately mimic the arcade experience, with Battlezone VR utilizing the PlayStation VR headset not to provide a unique way of playing what is a pretty simplistic arcade shooter, but to instead make you feel as though you’re actually sitting in an arcade booth controlling a virtual tank.
Battlezone has been developed by Rebellion, a studio now best known for its middling Sniper Elite series and an unexpected choice to take the helm of this tank-based FPS. However, it’s clear that they approached this project with gusto from the minute you load up the game, wherein you’re instructed to “Insert Coin” before immediately being propelled into the action. Battlezone is proudly flying the flag for the source of its inspiration, and as a modernized remake of the 1980 Atari arcade game of the same name, it doesn’t really deviate from the formula established in this old title, which both benefits and hinders its success.
In terms of positives, Battlezone nails its aesthetic perfectly. The wire frame visual style echoes the 1980 original while providing it with a colorful spin, and while it doesn’t exactly push the boundaries or provide that “wow” factor of other PSVR games such as Batman: Arkham VR or even RIGS, it suits its style very well. The most impressive visual component is the interiors of the tanks themselves, which feature a number of screens outlining information such as your current objective, ammo, your position on the map, the status of your shields and more. It’s an inventive way of replacing a static HUD, and works wonders in immersing you in the game’s world.
The tanks also handle proficiently, gliding along the floor of each arena rather than clunkily traversing it as real-wo...